Content of file DelegateSupport.java
/* * ********************************************************************************************************************* * * SteelBlue: DCI User Interfaces * http://tidalwave.it/projects/steelblue * * Copyright (C) 2015 - 2023 by Tidalwave s.a.s. (http://tidalwave.it) * * ********************************************************************************************************************* * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. * * ********************************************************************************************************************* * * git clone https://bitbucket.org/tidalwave/steelblue-src * git clone https://github.com/tidalwave-it/steelblue-src * * ********************************************************************************************************************* */ package it.tidalwave.role.ui.javafx.impl.common; import javax.annotation.Nonnull; import java.util.concurrent.Callable; import java.util.concurrent.Executor; import javafx.scene.effect.BoxBlur; import javafx.stage.Window; import javafx.application.Platform; import lombok.RequiredArgsConstructor; import lombok.Setter; /*********************************************************************************************************************** * * @author Fabrizio Giudici * **********************************************************************************************************************/ @RequiredArgsConstructor public abstract class DelegateSupport { @Nonnull protected final Executor executor;
@Setter
This code stores a reference to an externally mutable object into the internal representation of the object. If instances are accessed by untrusted code, and unchecked changes to the mutable object would compromise security or other important properties, you will need to do something different. Storing a copy of the object is better approach in many situations.
protected Window mainWindow; /******************************************************************************************************************* * * Runs the given (@link Callable} while disabling the given {@link Window}. * * @param window the {@code Window} to disable * @param callable the (@code Callable} to run * @return the (@code Callable} result * ******************************************************************************************************************/ protected <T> T runWhileDisabling (@Nonnull final Window window, @Nonnull final Callable<T> callable) { final var root = window.getScene().getRoot(); final var effect = root.getEffect(); final var disabled = root.isDisable(); try { root.setDisable(true); root.setEffect(createDisablingEffect()); return callable.call(); } catch (Exception e) { throw new RuntimeException(e); } finally { root.setEffect(effect); root.setDisable(disabled); } } /******************************************************************************************************************* * * TODO: delegate to a provider * ******************************************************************************************************************/ @Nonnull private BoxBlur createDisablingEffect() { final var bb = new BoxBlur(); bb.setWidth(5); bb.setHeight(5); bb.setIterations(3); return bb; } /******************************************************************************************************************* * * TODO: delegate to a provider * ******************************************************************************************************************/ public static boolean isOSX() { return System.getProperty("os.name").contains("OS X"); } /******************************************************************************************************************* * * * ******************************************************************************************************************/ protected void assertIsFxApplicationThread() { if (!Platform.isFxApplicationThread()) { throw new AssertionError("Must run in the JavaFX Application Thread"); } } }