/*
* *********************************************************************************************************************
*
* SteelBlue: DCI User Interfaces
* http://tidalwave.it/projects/steelblue
*
* Copyright (C) 2015 - 2023 by Tidalwave s.a.s. (http://tidalwave.it)
*
* *********************************************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* *********************************************************************************************************************
*
* git clone https://bitbucket.org/tidalwave/steelblue-src
* git clone https://github.com/tidalwave-it/steelblue-src
*
* *********************************************************************************************************************
*/
package it.tidalwave.ui.javafx;
import javax.annotation.Nonnull;
import java.io.IOException;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.stage.Stage;
import javafx.util.Duration;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j;
/***********************************************************************************************************************
*
* @author Fabrizio Giudici
*
**********************************************************************************************************************/
@RequiredArgsConstructor @Slf4j
public class Splash
{
@Nonnull
private final Object application;
@Nonnull
private final String fxml;
private Pane splashPane;
private Stage splashStage;
/*******************************************************************************************************************
*
*
*
******************************************************************************************************************/
public void init()
{
try
{
log.info("Loading Splash.fxml for application {}", application);
splashPane = FXMLLoader.load(application.getClass().getResource(fxml));
}
catch (IOException e)
{
log.warn("No Splash.fxml", e);
}
}
/*******************************************************************************************************************
*
*
*
******************************************************************************************************************/
public void show (@Nonnull final Stage splashStage)
no @param for splashStage
{
this.splashStage = splashStage;
final var splashScene = new Scene(splashPane);
splashStage.setScene(splashScene);
splashStage.show();
}
/*******************************************************************************************************************
*
*
*
******************************************************************************************************************/
public void dismiss()
{
// loadProgress.progressProperty().unbind();
// loadProgress.setProgress(1);
// progressText.setText("Done.");
final var start = new KeyFrame(Duration.ZERO, new KeyValue(splashStage.opacityProperty(), 1.0));
final var end = new KeyFrame(Duration.millis(500), new KeyValue(splashStage.opacityProperty(), 0.0));
final var slideAnimation = new Timeline(start, end);
slideAnimation.setOnFinished(event -> splashStage.close());
slideAnimation.play();
// FIXME: fade transition really doesn't work: it fades out the pane, but the stage is opaque.
// final FadeTransition fadeSplash = new FadeTransition(Duration.seconds(0.5), splashPane);
// fadeSplash.setFromValue(1.0);
// fadeSplash.setToValue(0.0);
// fadeSplash.setOnFinished(event -> splashStage.close());
// fadeSplash.play();
}
}